MacGowan & Lombardy's THE GREAT WAR fast-playing card game

Created by Lombardy Studios

For 2 players & SOLO: use modern technologies, combined arms tactics, and force multipliers to win World War One in an hour.

Latest Updates from Our Project:

600 copies of The Great War were assembled this past weekend
22 days ago – Mon, Nov 08, 2021 at 11:00:01 PM

In the photo background below, that's Dana on the far right and his friend and colleague David Ells on the left. In the foreground that's 600 of the 1,100 copies of MacGowan & Lombardy's THE GREAT WAR card game that were assembled this past weekend November 6-7.

David not only supported the Kickstarter, he helped promote it to his various Facebook groups. And for only a few lunches and dinners as compensation, he helped Dana assemble the games. David truly is someone who lives up to the Yiddish word "mensch" – someone to admire and emulate, someone of noble character.

As quickly as I can, I will be typing addresses onto labels to send out the games. Guess who volunteered to help me bubblewrap the games and pack them into individual shipping boxes?

I can't guarantee everyone will get their games before (US) Thanksgiving. However, depending on your address in the USA or Canada, the games should arrive around Christmas or (hopefully) before the end of 2021. It will probably be early 2022 for backers in other countries to see their games.

THANK YOU EVERYONE FOR YOUR SUPPORT & PATIENCE!

David Ells (on left) and Dana Lombardy assembled 600 copies of THE GREAT WAR card game this past weekend.

The rest of the finished game components have been delivered!
28 days ago – Tue, Nov 02, 2021 at 10:34:52 PM

Dana is shown below with some of the 20+ boxes that just arrived with the final, printed components for the WW1 card game.

A "crew" (Dana & one friend) will be spending this coming weekend November 6-7 placing the components into the game boxes along with the dice, etc. Next week we will pack the games and add-on items into individual shipping cartons and deliver them to the US Postal Service.

More photos and updates soon!

The finished game components for The Great War card game are here!

Final printing and die-cutting to be done the week of October 18-22
about 1 month ago – Sun, Oct 17, 2021 at 11:31:08 AM


The printer informed me yesterday that the last items to be printed for The Great War card game should be on the press next week, including cutting the Battle Mat that must be die-cut for the individual perforated markers to keep track of which side won the Turn. There are also markers to keep track of how many cumulative captured battle points each side has at the end of each Turn.

Although the game is printed in the USA, shortages in paper and workers added to the delays. Many of you may have seen what supply chain shortages look like in our local stores – see the photo below. These shortages begin at the manufacturing level as key items became scarcer.

The good news is that the game will be finished this month and we can begin final assembly and shipping as soon as we receive the cartons from the printer.

I will post weekly updates to let everyone know what our current stage is.

THANK YOU FOR YOUR PATIENCE & SUPPORT!

The game will be finished this month despite supply chain shortages.

Why did this project take so long to complete? (Here is a video link that answers this question)
2 months ago – Mon, Sep 27, 2021 at 10:39:29 PM

In the next couple of weeks the final, printed rules and other components should be delivered to my warehouse and we can assemble and start shipping to the Kickstarter and BackerKit supporters.

I am embarrassed by how long it has taken to complete the game, and I offer NO EXCUSES. I made 3 critical mistakes that caused these delays, and I am determined to never have this happen again in my next game Kickstarter.

What were these mistakes, and how do I plan to avoid repeating them?

Game reviewer and podcaster/vlogger Stuka Joe interviewed me at Consimworld Expo in early September where I explained how this Kickstarter project went sideways. Here is the link to that interview:

https://www.youtube.com/watch?v=-m4geWRe__c

The part where I discuss the World War One card game begins at the 43:48 point of the 57-minute interview. In the first 43 minutes I talk about the battle history, design evolution, and show some artwork of my future (fourth) edition of Streets of Stalingrad – this one will NOT be a monster game like two of the previous ones that had 2,000 playing pieces and a huge 8-foot long game map.

IF ANYONE WOULD PREFER TO RECEIVE A REFUND INSTEAD OF A COPY OF THE WORLD WAR ONE CARD GAME, I WILL SEND THE MONEY TO YOU VIA PAYPAL. If you don't have a PayPal account, I'll mail a check to your shipping address.

Thanks to everyone who has been so incredibly patient with this project!

FINALLY! Off to the printer next week after Labor Day holiday weekend
3 months ago – Fri, Sep 03, 2021 at 06:16:48 PM

I am currently at Consimworld Expo in Tempe, Arizona completing the final playtesting for the card game. (See photo attached.) I've been too optimistic in the past, but we really are at the end of playtesting. There will be one last proofreading by friends with fresh eyes this weekend and then the print-ready files go to the printer next week.

I will post an update as soon as the printer has an estimate for shipping the components to my warehouse. As soon as I receive these components (rules, examples of play, FAQ, solo rules, etc.) I can finish assembling the games. Shipping to the Kickstarter backers and BackerKit pre-order customers will start as soon as possible thereafter.

Thank you for being so incredibly patient! DANA

Designer Dana Lombardy on left, playtester Charles Schwartz on right at Consimworld Expo.